Maya, Vray, Nuke, After Effects
The biggest challenge in this project was to achieve an impressive illumination with headphones rendering. To make it possible, each shot was separated into dozens of render elements. Every detail in the scene was scrutinized, so that it became identical to its physical counterpart. Due to nuke we managed to fine-tune every glimpse and every stroke so as not to lose a single detail.
San Francisco, CA 94133
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